I’m Luzala Tamrakar, an aspiring concept artist who has studied animation. I was born in Kathmandu, Nepal and my passion for art started at the age of 13 when I began painting. After realizing that art was more than just a hobby, I decided to pursue it further. I studied at Webster University and obtained a bachelor’s degree in Animation. My goal is to become a concept artist and create visually stunning worlds for players to explore.
Graphic Design & Branding
1. Designed and managed a wide range of social media visuals, including themed posts for occasions, factual content, and client reviews.
2. Created daily branded assets such as welcome posts, social shoutouts, and celebration graphics to boost community engagement.
3. Edited and optimized website imagery: blog illustrations, trek package visuals, and banners using advanced Photoshop techniques including masking, color grading, and photomanipulation (e.g. replacing subjects in imagery).
4. Maintained consistent visual identity across all digital touchpoints, balancing speed with quality.
- Video Editing & Content Creation
1. Produced full-length YouTube videos from scratch, including storyboarding, editing, audio design, custom lower thirds, animated title screens, and transitions.
2. Independently edited trek videos with attention to narrative flow, color grading, and pacing to match brand tone.
3. Created engaging short-form video content (Reels, Shorts, TikToks) without templates—responsible for concept development, audio selection, beat timing, and original editing.
4. Translated raw trek footage into dynamic visual stories despite creative limitations, showcasing destinations and client experiences authentically.
Game Artist Responsibilities
- Created engaging and visually appealing 2D game assets, such as characters, backgrounds, and user interface elements.
- Collaborated with the development team to understand game requirements and deliver high-quality artwork within project deadlines.
- Ensured consistent art style and maintained visual coherence throughout the game.
Graphic Designer Responsibilities
- Remade their company mascot.
- Designed various marketing materials, including banners, posters, and social media graphics, to promote products or events.
- Utilized graphic design software and tools to produce professional and aesthetically pleasing visuals.
- Worked on some of the company's promotional motion graphic animation videos.